Notes from the conference - the only notes, since this was one of the more interesting lectures I attended..!
Virtual Training Simulations & Game-Based
Systems: Large-Scale Adoption Issues
Chair: Amala Sadagic
Training beyond the technical stuff.
Military situation: large people turnover
Training needs: many noobs, new skills, short time frame
System succes criteria:
- large majority adoption (>80%).
- methodical and consistent use.
- 24/7 availability.
Comment: perishable skills issue
Literature: Diffusion of Innovation, Everett M. Rogers
2. early adopters
3. early majority
4. late majority
Opinions on new technology often formed on basis of subjective evaluations received from peers.
Factors on adoption:
1. relative advantage
4. trialability (-> incremental adoption)
Game systems never the full solution. Explore synergies between old and new systems.
Other media: forums, blogs, project diaries, podcasts, etc.
Mandatory deployment w. challenge programs (competitions).